// Copyright (c) Lawrence Livermore National Security, LLC and other VisIt
// Project developers.  See the top-level LICENSE file for dates and other
// details.  No copyright assignment is required to contribute to VisIt.

#include <SimulationCommand.h>
#include <DataNode.h>

// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Init utility for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

void SimulationCommand::Init()
{

    SimulationCommand::SelectAll();
}

// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Copy utility for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

void SimulationCommand::Copy(const SimulationCommand &obj)
{
    command = obj.command;

    SimulationCommand::SelectAll();
}

// Type map format string
const char *SimulationCommand::TypeMapFormatString = SIMULATIONCOMMAND_TMFS;
const AttributeGroup::private_tmfs_t SimulationCommand::TmfsStruct = {SIMULATIONCOMMAND_TMFS};


// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Default constructor for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand::SimulationCommand() :
    AttributeSubject(SimulationCommand::TypeMapFormatString)
{
    SimulationCommand::Init();
}

// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Constructor for the derived classes of SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand::SimulationCommand(private_tmfs_t tmfs) :
    AttributeSubject(tmfs.tmfs)
{
    SimulationCommand::Init();
}

// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Copy constructor for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand::SimulationCommand(const SimulationCommand &obj) :
    AttributeSubject(SimulationCommand::TypeMapFormatString)
{
    SimulationCommand::Copy(obj);
}

// ****************************************************************************
// Method: SimulationCommand::SimulationCommand
//
// Purpose:
//   Copy constructor for derived classes of the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand::SimulationCommand(const SimulationCommand &obj, private_tmfs_t tmfs) :
    AttributeSubject(tmfs.tmfs)
{
    SimulationCommand::Copy(obj);
}

// ****************************************************************************
// Method: SimulationCommand::~SimulationCommand
//
// Purpose:
//   Destructor for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand::~SimulationCommand()
{
    // nothing here
}

// ****************************************************************************
// Method: SimulationCommand::operator =
//
// Purpose:
//   Assignment operator for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

SimulationCommand&
SimulationCommand::operator = (const SimulationCommand &obj)
{
    if (this == &obj) return *this;

    SimulationCommand::Copy(obj);

    return *this;
}

// ****************************************************************************
// Method: SimulationCommand::operator ==
//
// Purpose:
//   Comparison operator == for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

bool
SimulationCommand::operator == (const SimulationCommand &obj) const
{
    // Create the return value
    return ((command == obj.command));
}

// ****************************************************************************
// Method: SimulationCommand::operator !=
//
// Purpose:
//   Comparison operator != for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

bool
SimulationCommand::operator != (const SimulationCommand &obj) const
{
    return !(this->operator == (obj));
}

// ****************************************************************************
// Method: SimulationCommand::TypeName
//
// Purpose:
//   Type name method for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

const std::string
SimulationCommand::TypeName() const
{
    return "SimulationCommand";
}

// ****************************************************************************
// Method: SimulationCommand::CopyAttributes
//
// Purpose:
//   CopyAttributes method for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

bool
SimulationCommand::CopyAttributes(const AttributeGroup *atts)
{
    if(TypeName() != atts->TypeName())
        return false;

    // Call assignment operator.
    const SimulationCommand *tmp = (const SimulationCommand *)atts;
    *this = *tmp;

    return true;
}

// ****************************************************************************
// Method: SimulationCommand::CreateCompatible
//
// Purpose:
//   CreateCompatible method for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

AttributeSubject *
SimulationCommand::CreateCompatible(const std::string &tname) const
{
    AttributeSubject *retval = 0;
    if(TypeName() == tname)
        retval = new SimulationCommand(*this);
    // Other cases could go here too.

    return retval;
}

// ****************************************************************************
// Method: SimulationCommand::NewInstance
//
// Purpose:
//   NewInstance method for the SimulationCommand class.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

AttributeSubject *
SimulationCommand::NewInstance(bool copy) const
{
    AttributeSubject *retval = 0;
    if(copy)
        retval = new SimulationCommand(*this);
    else
        retval = new SimulationCommand;

    return retval;
}

// ****************************************************************************
// Method: SimulationCommand::SelectAll
//
// Purpose:
//   Selects all attributes.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

void
SimulationCommand::SelectAll()
{
    Select(ID_command, (void *)&command);
}

///////////////////////////////////////////////////////////////////////////////
// Set property methods
///////////////////////////////////////////////////////////////////////////////

void
SimulationCommand::SetCommand(const std::string &command_)
{
    command = command_;
    Select(ID_command, (void *)&command);
}

///////////////////////////////////////////////////////////////////////////////
// Get property methods
///////////////////////////////////////////////////////////////////////////////

const std::string &
SimulationCommand::GetCommand() const
{
    return command;
}

std::string &
SimulationCommand::GetCommand()
{
    return command;
}

///////////////////////////////////////////////////////////////////////////////
// Select property methods
///////////////////////////////////////////////////////////////////////////////

void
SimulationCommand::SelectCommand()
{
    Select(ID_command, (void *)&command);
}

///////////////////////////////////////////////////////////////////////////////
// Keyframing methods
///////////////////////////////////////////////////////////////////////////////

// ****************************************************************************
// Method: SimulationCommand::GetFieldName
//
// Purpose:
//   This method returns the name of a field given its index.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

std::string
SimulationCommand::GetFieldName(int index) const
{
    switch (index)
    {
    case ID_command: return "command";
    default:  return "invalid index";
    }
}

// ****************************************************************************
// Method: SimulationCommand::GetFieldType
//
// Purpose:
//   This method returns the type of a field given its index.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

AttributeGroup::FieldType
SimulationCommand::GetFieldType(int index) const
{
    switch (index)
    {
    case ID_command: return FieldType_string;
    default:  return FieldType_unknown;
    }
}

// ****************************************************************************
// Method: SimulationCommand::GetFieldTypeName
//
// Purpose:
//   This method returns the name of a field type given its index.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

std::string
SimulationCommand::GetFieldTypeName(int index) const
{
    switch (index)
    {
    case ID_command: return "string";
    default:  return "invalid index";
    }
}

// ****************************************************************************
// Method: SimulationCommand::FieldsEqual
//
// Purpose:
//   This method compares two fields and return true if they are equal.
//
// Note:       Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation:   omitted
//
// Modifications:
//
// ****************************************************************************

bool
SimulationCommand::FieldsEqual(int index_, const AttributeGroup *rhs) const
{
    const SimulationCommand &obj = *((const SimulationCommand*)rhs);
    bool retval = false;
    switch (index_)
    {
    case ID_command:
        {  // new scope
        retval = (command == obj.command);
        }
        break;
    default: retval = false;
    }

    return retval;
}

///////////////////////////////////////////////////////////////////////////////
// User-defined methods.
///////////////////////////////////////////////////////////////////////////////

